Sunday, 25 September 2011

SCULPTURE AND MODEL WORK 2003-2004

GAME CHARACTER MAQUETTE
This was a character for a personal game concept.
A victorian 'cutting' from a haunted walled garden.
It stands at 8 inches tall including the base.
 BOAT MODEL
I'm still working on this, it takes a long time to hand cut 2400 rivets.
It's about 10 inches in height and is made from balso and styrene.
It's constructed in segments to be cast.
 3 DAY SPEED CHARACTER TEST
This guy is an unpainted quick sculpt to test a character idea.
I liked him so much I built his weapons and armour using
Steel, brass, resin, fuse wire, milliput putty and styrene.
He stands at 5 inches tall and is made mostly of air-clay.
The shoulder armour fret work was done using tiny titanium drill bits.
The shield boss spike and rivets are real steel cut from large head pins.

 MIXED MODELS FROM 2003
Some model work both personal and for clients such as 'I-DESIGN' and 'VIS ENTERTAINMENT'

2004 'SPYRO' SPECULATIVE PITCH (unsigned)

Back around 2004, or maybe even 2003 VIS ENTERTAINMENT were looking at a number of license options, and a fresh take on the 'SPYRO' franchise was one. These illustrations, and some others in his thread were all done over 4 rather hectic days. I remember I had a really bad man cold at the time.



This was done in an afternoon, I think it was mostly just translucent painting with 'wet edges' turned on.

Saturday, 24 September 2011

'BRAVE' ONGOING COVER WORK DERIVED FROM MY ART. (Unacredited?)

I had no idea these titles had been produced but it was a happy surprise that my original pitched cover had been edited by somebody and finally got an airing, I was much happier with it than the montage variant. I loved painting those chipped flint spearheads!
Nice to see he's got a tougher lady friend now.
Like Venus Blue Jeans to Rogue Trooper.

My shield and feathers, but new lettering.

Don;t remember this variant but it's all my stuff.
I don't think I did this comp though.

This was the one I remember being the release cover.

Rear of the box. Does what it says on the tin.

'BRAVE' CONCEPT ART 2000 - 2005 - VISUAL ENTERTAINMENT

THE GAME LOGO, MAYA AND PHOTOSHOP

I LIKED THIS COVER I DID BETTER THAN THE RELEASED ONE.
'BRAVE' CHARACTER HEAD/PROPORTIONS DESIGNED BY MIKE JONES.

DEATH VALLEY CANYON RUN

SPIRIT GUIDES THE WAY

VULTURE POOL

BATTLE BY THE PYRES

SUNKEN PUEBLO

RACING THE RAPIDS, FALLEN AND ROCK OGRES PURSUE 'BRAVE'

WOLVES,VILLAGERS, BUGS, PROPS, SASQUATCH, TOTEMIC PICKUPS

ROCK/LAVA GOBLINS, ROCK OGRES GROUND LEVEL AND SUMMIT VARIANTS, SPIRIT WRAITH, BOSS

TOTEM SCORPION BOSS, DAY/NIGHT TRIGGER PORTALS, 'HOODED CROW' 'MANITOU' HOST BOSS.

CANOE SLALEM.
(note the nod to BEN HURR lap-counters in the handing fish totems).

'BRAVE' CONCEPT ART 2000 - 2005 - VISUAL ENTERTAINMENT

'HOODED CROW'S' LODGE

TREE CORE, ESCAPE ROOT, ELDERS LODGE DIAL, SWAMP ISLAND

SHOTS OF THE REDWOOD FORREST AND VILLAGE

GROVE, HAUNTED VILLAGE, SUB BOSS WARRIOR

SPIRIT REALM / MANITOU FORTRESS, INSIDE THE VOLCANO

THE HAUNTED BURIAL GROUND, WOLFS DINNER TABLE

ELEMENTAL ATTACK, POLAR SPIRIT OF THE NORTH

'BRAVE' CONCEPT ART 2000 - 2005 - VISUAL ENTERTAINMENT

FORREST VILLAGE, HAUNTED TREE, GREEN SHAMAN

SHAMAN CAVE, WOLF ATTACK, BURIAL GROUND FALLEN ASSAULT

ELEMENTAL SPIRIT FIRE

SASQUATCH BAY

CAPSIZED IN THE SWAMPS

JOURNEY TO THE FROZEN SUMMIT

'BRAVE' CONCEPT ART 2000 - 2005 - VISUAL ENTERTAINMENT

JOURNEY TO THE FROZEN VOLCANO

ICE FLOW NOWHERE TO GO

THIS WAS A 4 HOUR PROP CONCEPT FOR A SPECULATIVE 'SPYRO' PITCH

FLAME POT SPIRES

SPIDER QUEEN'S LAIR

BRAVE SUMMONS HIS SPIRIT EAGLE

WELCOME TO THE SPIRIT REALM

'BRAVE' CONCEPT ART 2000 - 2005 - VISUAL ENTERTAINMENT

END OF LEVEL BOSS 'THE MANITOU'

ENTRANCE TO THE SHAMAN SPIRIT CHAMBER

VOLCANO ASCENT AND ROCK OGRE BATTLE

LAVA FLOW CLIMBING PREVISUALISTION

VOLCANIC ENTRANCE CHAMBER

FIRES IN THE VALLEY - VILLAGES BURN

TOMB OF THE FALLEN

'HOODED CROW' HEADING UP RIVER

DISCOVERING 'MAIDEN ROCK'

SWAMPED - AMBUSH IN THE BAYOU

STAMPEDE

FIGHT IN THE FIELDS